The file is a procedural tool for Blender 3.0+ created by artist Jesse Miettinen (Blenderesse) that allows you to instantly generate and customize 3D houses using Geometry Nodes . Key Features

The setup includes built-in logic to automatically handle the spacing and alignment of windows and doors as you resize the building. Weather & Wear Effects:

Comes with simple materials and advanced global settings accessible directly through the Geometry Nodes tab. How to Use It

Parameters to simulate wear or damage on the structures.

Use the Modifier Properties panel to tweak the parameters in real-time to create unique variations of cottages for your scene. Cottage Generator Setup for Geometrynodes/ Blender 3.0

Easily adjustable settings for snow amount and direction.

Use the file directly or append the node group into your project.

Includes three different log profiles to change the architectural style of the cottage walls.