: Players can create Public, Unlisted, or Private crews.
To ensure a stable connection when hosting or joining online sessions, the following network settings are recommended by the Official Embr FAQ : Embr over the network
: Supports 1 to 4 players in online co-op teams. : Players can create Public, Unlisted, or Private crews
: The game utilizes player-hosted servers , meaning one player acts as the host for the crew. : Players can create Public
: Private sessions can be joined using a unique alphanumeric code displayed in the host's screen.
: Local Area Network (LAN) play is supported through the "Join Crew" -> "LAN Match" menu option.
Supports 4-player multiplayer within the Switch ecosystem. Network Requirements & Ports