: It enables the use of "Actor-Component" patterns alongside "Entity-Component" patterns, making it easier to integrate into existing Unity projects without a total refactor.
The framework is built on the principle that developers should not have to sacrifice the flexibility of OOP to gain the architectural benefits of ECS. : It enables the use of "Actor-Component" patterns
: The project is open-source and hosted on the Watcher3056/EasyCS GitHub repository . : It enables the use of "Actor-Component" patterns