File: Dark.fall.the.journal.v6.0.zip ... Official
One of the early technical puzzles requires using coordinates (e.g.,
A central hub where Timothy often leaves clues for players who get stuck. File: Dark.Fall.The.Journal.v6.0.zip ...
The game uses a classic "point-and-click" node-based navigation system. While generally intuitive, the cursor may take a moment to change shape over interactive "hotspots". One of the early technical puzzles requires using
To progress, you must utilize various gadgets, including a PDA for notes, a theodolite for coordinates, and even surveillance equipment to observe supernatural activity. To progress, you must utilize various gadgets, including
Your entry point where you meet the ghost of Timothy Pike, who provides guidance throughout the game.
Upon arriving, you find the location deserted and ostensibly haunted. Your goal is to uncover the truth behind the "Dark Fall"—a malevolent force responsible for the mysterious disappearance of several people on April 29, 1947, and the more recent disappearance of Pete and two modern-day ghost hunters.