Characters are defined by six (Brawn, Agility, Intellect, Cunning, Willpower, and Presence) and various Skills .

: Genesys formally includes a character's Desire, Fear, Strength, and Flaw into the mechanics, rewarding players for roleplaying these traits. Magic and Specialized Systems

The Genesys Core Rulebook includes rules for several distinct genres, providing GMs with gear, adversaries, and specialized mechanics for: : High-magic realms with knights and dragons.

: Industrial-age adventures featuring airships and weird science.

: Ability (green d8), Proficiency (yellow d12), and Boost (blue d6) dice represent a character's training and natural talent.