Gurps Wwii Weird War Ii Secret Weapons And Twis... Page
: Explores alternate history turning points, such as an Axis victory at Pearl Harbor or a successful Operation Sealion.
: Provides templates for monsters and superhumans, ranging from SS super-soldiers and werewolves to giant monsters like Godzilla and King Kong. Gurps Wwii Weird War Ii Secret Weapons And Twis...
is a 144-page tabletop RPG sourcebook that blends historical World War II settings with the occult, superscience, and conspiracy theories . Edited and co-written by Kenneth Hite, the book serves as a "buffet" of ideas for GMs to create alternate history campaigns. Key Content & Themes : Explores alternate history turning points, such as