As a grand strategy game (GSG), HoI4 is a complex web of interconnected systems that can be difficult to isolate or teach individually.
A critical point for any paper is the game’s deliberate erasure of civilian casualties and war crimes. Roughly three civilians died for every soldier in WWII, yet the game treats the war largely as a bloodless map-painting exercise.
Producing a paper on can take several directions, ranging from an analysis of its historical accuracy and game design to its role in digital diplomacy . 1. Historical Accuracy & Interpretation