: Anisotropic filtering was finally confirmed as fully functional, and facial animations were fixed to ensure they didn't fall out of sync with higher frame rates. Community & Technical Review
: Some users, specifically those on RX 6000 and 5700 XT series cards, reported severe visual bugs after v1.10, including disappearing trees and invisible terrain collisions. Horizon Zero Dawn Update v1.10-CODEX PC
: Reviewers from Kotaku and Wccftech noted that the game finally felt like a polished PC port. The inclusion of DLSS (in later minor hotfixes) and the fixes in v1.10 made high-frame-rate gameplay much more achievable. Ongoing Issues : : Anisotropic filtering was finally confirmed as fully
Watch this technical analysis to see how Patch 1.10 performs on mid-range hardware and how it handles shader compilation: The inclusion of DLSS (in later minor hotfixes)
While the update made the game "mostly fixed" for the general population, it introduced specific regressions for certain hardware configurations.