Reset camera Animate camera Animate 2 camera Animate 3 camera Pan to wheel Interior (Zoom) Interior / Exterior Right 45 deg Pan right Cam position Images Doors Open/Close Roof Show/Hide

Layers Of Fear: 3d Horror Game May 2026

A recurring figure whose perspective is explored in the Inheritance DLC. 🎬 Multiple Endings

Interacting with personal objects reveals the painter's dark history through dialogue and visual cues. 📖 Story & Key Characters

His late muse; much of the game explores their deteriorating marriage and her eventual suicide.

is a first-person psychological horror game focused on exploration and story. Players take on the role of a psychologically disturbed painter returning to his Victorian mansion to complete his "magnum opus". 🎨 Core Gameplay & Atmosphere

An Android version titled Solitude and an iOS port were released, though the iOS version was later removed.

The protagonist driven by an obsessive and macabre need to finish his final painting.

The house defies spatial logic, changing its layout as players turn the camera or walk through doors.

The game features three main endings based on player choices and the items collected during the journey:

Slipstream Strip Ängelholm Pebble Beach Anex Slingshot Trails
Fin Geneva Fin Ängelholm EU Fin Geneva EU Fin Ängelholm
Scene Flag Wheel Geneva Wing Side Panel Door Fin US lights Wing Mirrors Rear Intake
Scene

A recurring figure whose perspective is explored in the Inheritance DLC. 🎬 Multiple Endings

Interacting with personal objects reveals the painter's dark history through dialogue and visual cues. 📖 Story & Key Characters

His late muse; much of the game explores their deteriorating marriage and her eventual suicide.

is a first-person psychological horror game focused on exploration and story. Players take on the role of a psychologically disturbed painter returning to his Victorian mansion to complete his "magnum opus". 🎨 Core Gameplay & Atmosphere

An Android version titled Solitude and an iOS port were released, though the iOS version was later removed.

The protagonist driven by an obsessive and macabre need to finish his final painting.

The house defies spatial logic, changing its layout as players turn the camera or walk through doors.

The game features three main endings based on player choices and the items collected during the journey: