Marmoset Toolbag 4.04 File

Version 4.04 moved to a DX12 backend, offering better memory handling and ray-tracing performance.

You can now drag a custom mesh onto a Shadow Catcher object to receive indirect shadows and reflections from your subject. 4. Texturing & Materials 4.04 Update Overview - Learn Toolbag 4, Ep. 9 Marmoset Toolbag 4.04

Toggle ray tracing via the Render object. Nvidia RTX users utilize DXR, while AMD RX users now see up to a 400% performance boost. Version 4