Mastering Unity 2017 Game Development With C# -
The book follows a hands-on, tutorial-based approach where you build a comprehensive called Dead Keys . Through this project, you will learn to:
: Create intelligent enemy AI that makes reasoned decisions using state structures and animator controllers.
: Master professional version control using Git and project management with Trello . Table of Contents Summary The content is structured across eight major areas: Mastering Unity 2017 Game Development with C#
This book specifically uses Unity 2017 . While many core C# principles remain the same, modern Unity versions (like Unity 6 or 2022 LTS) have introduced newer systems such as the Scriptable Render Pipeline (URP/HDRP) and the New Input System that may differ from the methods taught here.
: NPC behavior states (Idle, Chase, Attack, Dead). The book follows a hands-on, tutorial-based approach where
: ~$41.39 (discounted from ~$45.99) for the ebook.
: Saving/loading game states and player preferences. Table of Contents Summary The content is structured
: Waypoints, camera animation, and animator graph configuration.