Mindamage.lua

: You must tell the game to run your script whenever a "Take Damage" event occurs. In Garry's Mod , you might use the EntityTakeDamage hook.

: In shooters (like those built on Arsenal[26] GunFighter ), it can define the minimum damage a bullet does at maximum range. 2. Basic Script Structure mindamage.lua

: Ensure other scripts (like health regenerators or armor mods) aren't recalculating damage after your mindamage.lua has already set the floor. : You must tell the game to run