Mutilate-a-doll 2 May 2026

FlashDevelop for coding and Flash for component management and compiling.

Features a "sheet" layout where players can spawn objects, modify gravity, and use "Draft Paper" style backgrounds for testing designs. Mutilate-a-Doll 2

Sounds were sourced from free libraries like Freesound and edited with Audacity . Version Control: Managed via Git . Key Features FlashDevelop for coding and Flash for component management

All menu icons and particles were created using Paint.NET . modified versions of existing weapons (e.g.

Users can create "God Items"—highly scaled, modified versions of existing weapons (e.g., a massive, poison-emitting "Noisy Cricket").