Plik: Nearly.dead.zip ... -
Point the "sprite" field to a new image you've created. 3. Creating a Map Piece If you are designing a location:
Common for tile maps. You can open these in Tiled Map Editor to design new levels. 2. Creating a Custom Item (JSON) Plik: Nearly.Dead.zip ...
Open the game's map editor (if available) or a third-party tool like . Import the tilesets found in the .zip file. Point the "sprite" field to a new image you've created
Place walls, floors, and loot spawns to build your environment. 4. Implementation Once your "piece" is finished: "id": "custom_machete" ).
Adjust the "damage" , "weight" , or "durability" values.
Launch the game to test if your new item or map appears correctly.
Ensure it has a unique name (e.g., "id": "custom_machete" ).