Generally designed for modern Quake source ports like Iron Whale or QuakeSpasm to handle the advanced scripting and portal effects.
Provides a "what if" scenario for how Prey might have looked if it were released during the mid-90s id Software era. qprey_mod.zip
Includes the signature Prey mechanic where players can leave their physical body to solve puzzles or bypass obstacles. Generally designed for modern Quake source ports like
Replaces standard Quake guns with biological, alien-themed weapons inspired by the Living Ship (The Sphere). Technical Highlights qprey_mod.zip
Implements seamless portals used for environmental puzzles and sudden enemy reinforcements.