: Arthur’s personal journal serves as a secondary narrative layer, documenting his internal thoughts and sketches of the world [25].
In RDR2, newspapers are not just collectibles but dynamic reflections of the player’s impact on the world [32]. Redemption 2
: Articles in publications like the New Hanover Gazette [11] or Saint Denis Times [8] change based on player choices [10]. For example, sparing or killing witnesses in the "Who the Hell is Leviticus Cornwall" mission directly alters the subsequent news report [2, 30]. : Arthur’s personal journal serves as a secondary
: Beyond lore, newspapers provide access to side missions [10] and contain cheat codes that are only unlocked as the story progresses [1, 31]. For example, sparing or killing witnesses in the
: The presence of newspaper boys in towns like Valentine [3, 33] grounds the game in its historical setting, where printed news was the primary source of information [1, 32]. II. Performance and Player Empathy
The game’s depth is enhanced through references to broader literary and cinematic traditions.
: Speculation persists regarding character legacies, such as the appearance of a book by "J. Marston" in GTA V , suggesting Jack Marston may have eventually become a writer [26].