This feature was added to balance the Trident of Dark Tides in PvP (Player vs. Player) encounters, ensuring that the weapon didn't become an unblockable "win button" in close-quarters combat on ships.
is a gameplay feature in the video game Sea of Thieves , specifically introduced or highlighted in Season 3, Episode 7 of the game's development updates or related community content. Feature Overview [S3E7] Shock Blocking
: A successful block negates the damage from the projectile and creates a small localized burst that can push back or stagger nearby enemies. This feature was added to balance the Trident
: It requires tight timing, as blocking too early or too late will still result in taking splash damage from the Trident's blast. Strategic Use Feature Overview : A successful block negates the
: By using a sword to block at the precise moment a Trident’s bubble projectile hits, players can "shock block" the attack.