

A single Action Point (AP) pool for everything, requiring tighter resource management.
The game combines text-based "choose-your-path" storytelling with deep grid-based combat. You must manage a party of six heroes, chosen from 15 distinct classes, to battle undead, demons, and other northern threats. Key Gameplay Features Shieldwall.Chronicles.Swords.Of.The.North.part1...
Characters can panic if friends fall or lose courage from near-misses by arrows and spells. Two Combat Modes: Simple: Separate pools for movement and actions. A single Action Point (AP) pool for everything,
Battles occur on hexagonal grids where terrain, cover, and line of sight are critical for victory. Key Gameplay Features Characters can panic if friends
Features a 30+ hour campaign with branching paths that change which missions you encounter. Starter Tips for Part 1
is a tactical turn-based RPG where you lead a mercenary band into the northern lands of Tarren.
Review: Shieldwall Chronicles - An In-Depth Look at this Game