: Merchants charge significantly higher prices or refuse to trade entirely.
The is a common mechanic in role-playing games (RPGs) and life simulators (like The Sims or Crusader Kings ) that represents a character being fundamentally shunned, disliked, or cast out by society. Core Concept Social Pariah Trait
How should the character this trait? (Is it permanent from birth, or earned through bad deeds?) : Merchants charge significantly higher prices or refuse
: The "Excommunicated" or "Kinslayer" traits effectively turn a ruler into a social pariah, tanking their diplomacy and inviting assassination. (Is it permanent from birth, or earned through bad deeds
A "Social Pariah" is someone the world has collectively decided to ignore or mistreat. Unlike a "Loner," who chooses isolation, a Pariah has isolation forced upon them due to past actions, physical appearance, or controversial beliefs. 🎭 Gameplay Mechanics
Passive hostility. Guards may attack on sight in "Holy" zones. To help me refine this draft for you, could you tell me:
: Traits like "Socially Awkward" or "Mean" can lead to a pariah-like state where social bars decay rapidly.