: Recover weapon fragments, alien alloys, and elerium from mission sites.
Once a technology is researched, it becomes available for production in the department.
: Capturing live aliens with an Arc Thrower and interrogating them provides "Research Credits," which significantly speed up related technology paths. 2. Engineering and Manufacturing
Before you can build anything, your scientists must understand the technology.
In XCOM: Enemy Unknown , "producing a piece" of equipment involves a multi-step pipeline requiring , Engineering , and Resource Management . Unlike conventional weapons that are always in stock, advanced alien-derived gear must be painstakingly unlocked and manufactured. 1. Research and Interrogations
: Use your Science Labs to study these materials. For instance, researching Beam Weapons is required before you can manufacture Laser Rifles.
Xcom Enemy Unknown «8K»
: Recover weapon fragments, alien alloys, and elerium from mission sites.
Once a technology is researched, it becomes available for production in the department.
: Capturing live aliens with an Arc Thrower and interrogating them provides "Research Credits," which significantly speed up related technology paths. 2. Engineering and Manufacturing
Before you can build anything, your scientists must understand the technology.
In XCOM: Enemy Unknown , "producing a piece" of equipment involves a multi-step pipeline requiring , Engineering , and Resource Management . Unlike conventional weapons that are always in stock, advanced alien-derived gear must be painstakingly unlocked and manufactured. 1. Research and Interrogations
: Use your Science Labs to study these materials. For instance, researching Beam Weapons is required before you can manufacture Laser Rifles.